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Trine 2 complete story mega
Trine 2 complete story mega






trine 2 complete story mega

Information gathered for the universal Spaceship Creator guide.New possible design for better collision checks in Mega Station Creator: system that automatically generates an accurate collision box of the actual model, then cast that collision box over the lod and use it for collision checks.New design for rotate tool in Ship Creator: addition of a rotation indicator and wider axle representation.Walkway intersections updated in multiple grid slots.Beam structures modified in walkway intersections of lower grid slots.Stacking lots test build done in Mega Station Creator.Slot connector module is now called a pillarway.Support beams modified in connector module to fit lower grid slot’s support beams.Connector design: walkways updated, walkways + attachments added.Company Stations, designs for inventory management and station access and rights.Company Overview page: modular elements added, Company advertisements and applications designed.Gas canister reactions and explosions testing an “explosion track” with canisters placed next to each other.Storage system and universal tool UI Iterating on universal tool storage mode UI design, updating general universal tool UI design and unifying interaction logic between modes.

trine 2 complete story mega

Locales added for Starbase Spaceship Creator devices and broken locales fixed.Locale, resource and economy configurations and fixes.Asteroid Mining Job tested for any known issues.Collision damage design: players take damage depending on the amount of impulse they receive when colliding with other players or objects.Here are the progress notes of week 43: Design Features








Trine 2 complete story mega